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11.4.2025 -
Database Wipe and Updates!
Author: Crevasse
Good morning!

The first update of 2025 has just been released, the server is online, and the database has been wiped (all players have been set back to level 1). Here are the changes:

Game Mechanics:
  • The skill rate for players before and after promotion is scaled better

  • Wearing a melee weapon automatically gives the player +5% resistance to all magic damage (fire, poison, energy, etc). Additionally, all players, regardless of equipment, automatically gain 1% resistance to magic every 5 levels. For example: A level 10 player (orc or human) who is using a mace will have 7% (5% for the weapon + 2% since he's level 10) protection against magic damage. The purpose of this is two-fold: not only does it help players survive better in a world with limited healing, but it is also a unique way to encourage players to use melee weapons instead of distance.

The following quests have been modified to give better rewards in the form of money or experience:
  • Suntower (elven legs) quest
  • Nomad cave access/haunted ship quest
  • Scimitar/fire devil quest
  • Magic rope spell scroll quest
  • Alwar's Vault (lightning boots) quest
  • Exura spell scroll quest
  • Challenge spell scroll quest
  • Levitate spell scroll quest
  • Banana quest
  • Illusion spell scroll quest
  • Spike sword quest
  • Food spell scroll quest
  • Desert dungeon (10k) quest
  • Rose shield quest
  • Obsidian Knife Quest
  • Crimson sword, barbarian axe, and clerical mace quests
  • Fire bug quest
  • Pirate ship quest

The following changes have been made to "big" quests:
  • Exp reward added to each mission of the Postman quest
  • Exp reward added to each mission of Rashid quest
  • Correct errors with Hairycles' dialogue, and the quest can now be completed (the final mission missing). Each mission give an exp reward.

The following new quests have been added:
  • A shortcut to easily get from one side of the barbarian island to the other without passing over the top of the mountain with the ice golem.
  • Orcish axe quest
  • Steel axe quest
  • Crocodile boots quest
  • Wolf trophy quest
  • Dragon lord trophy quest
  • Crown quest (the deco item, not crown armor)
  • Soft boots quest

Additional changes made:
  • The strong quara spawns have been changed. Instead of regular spawns, they are now irregular raid spawns that will happen 2-3 times per day. This is to prevent players from simply farming them for endgame items.
  • The slot machine cooldown has been reduced to 3 seconds
  • Level requirement for the crimson sword/barbarian axe/clerical mace quests reduced from 30 -> 20
  • Level requirement for Alwars Vault quest reduced from 15 -> 10
  • Level requirement for lighthouse quest reduced from 15 -> 10
  • The tombs under Summerhaven have been expanded significantly, a new high level hunting area has been added.

1.11.2024 -
Updates
Author: Crevasse
Good morning!
 
The following changes have been made over the past few days:
 
Map:
  • Depots have been added to Summerhaven, Rhymveil, and Fibula
  • Banks have been added to Summerhaven (Herbert), Rhymveil (Benjamin) and Fibula (Dermot)
  • Fixed a few issues with some quest chests/bookcases having incorrect flags (players were getting "the chest is empty" even though they had never opened the chest)
  • Fixed an issue where players were unable to get the Scarab Cheese from Miraia's chest even though they paid her the 100 gold
  • Reduced the number of crabs on the surface of Summerhaven
  • Removed an invisible tile in the air above Percy's shop on Summerhaven
  • Fixed an issue that allowed players to reach a normally unreachable spot next to Santa's house
  • Fixed an issue that allowed players to access Alwar's vault before level 15
NPCs:
  • Fixed Sebastian's dialogue so that it is less confusing whether or not he can sail players initially (players must complete some part of a quest before he will sail them)
  • Gralthor now sells minotaur leathers for the correct price whether or not you are selling 1x or multiple.
  • Fixed an issue where players were unable to properly purchse eggs from Grommer and Norma
Fishing:
  • The fishing skill level floor for fishing up blood crabs has been increased to 65
  • The fishing skill level floor for fishing up tortoises has been increased to 50
  • The fishing skill level floor for fishing up crocodiles has been increased to 35
  • Players can now fish up toads starting at fishing skill level 20
  • Players can no longer fish up crabs
Monsters:
  • The move speed of weakened water elementals has been increased. They were a little too easy.
Questlog:
  • The blind orc quest now shows up in your questlog.
We have gotten great feedback so far, and we are working on some changes to address healing and survivability. Have a great weekend and good luck exploring!

25.10.2024 -
Server Opens Soon!
Author: Crevasse

Good morning!

The server opens in less than 2 hours! Hope to see you all soon!


27.9.2024 -
Open Beta!
Author: Crevasse

Good afternoon,

Thank you to all of those who helped with the initial alpha test. Because of your feedback, we are now ready to proceed with the next step--the open beta! The open beta will begin on Friday, October 25th 2024 at 11:00 AM EST (Eastern time, USA). In the meantime, the server will be closed down and all accounts reset. We will continue working on the server behind the scenes to make sure it is ready for the beta launch day.

See you soon!

Crevasse


16.8.2024 -
Alpha Testing Open!
Author: Crevasse

Hello and welcome to RookCraft!

The server is open for initial alpha testing. While you are free to login and play, please be aware that you will likely encounter bugs and quirks since this is a very early test run. Premium is currently free for all.


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